Hall of gods casino

Hall of gods casino

{H1}

Hall of Gods

Gruz Mother

Slumbering god of fertility
"I sleep amongst winding roads"

Health

/

The ground is replaced with 3 smaller platforms and 4 spike pits on Ascended difficulty or above.

Vengefly King

Vicious god of territories
"I keep guard above a verdant land"

Health

/ (right) (left)

One more Vengefly King spawns opposite to the side of the other Vengefly King on Ascended difficulty or above.

Brooding Mawlek

Lonely god of the nest
"I call out to no one, hidden by roads and highways"

Health

/ (Pantheon of Hallownest: )

The middle platform disappears on Ascended difficulty or above.

False Knight

Angry god of the downtrodden
"I protect the weak in the heart of the crossroads"

Health

*3 / *3

The arena is larger than in the base game, no difficulty differences.

Failed Champion

Baleful god of regrets

Health

*3 / *3

The arena appears to be about the same size, no difficulty differences.

Hornet Protector

God protector of a fading land
"I watch over lush pathways and distant ash-swept graves"

Health

/

The arena appears to be about the same size, no difficulty differences.

Hornet Sentinel

God protector of a fading land

Health

/

The arena appears to be about the same size, no difficulty differences.

Massive Moss Charger

Restless god of those who band together
"Together we hunt in paths overgrown with green"

Health

/

Same arena as the base game fight, no difficulty differences.

Flukemarm

Alluring god of motherhood
"I lie within a maze of pipes"

Health

/

Arena is missing top left platform compared to base game fight. First 6 Flukefeys have more Health on Ascended difficulty or above.

Mantis Lords

Noble sister gods of combat
"We watch over a village of warriors"

Health

( stage 2)
( stage 2)

Same arena as the base game fight, no difficulty differences.

Sisters of Battle

Revered gods of a proud tribe

Health

( stage 2)
( stage 2)

Same arena as the Mantis Lords fight, face all three lords in phase 2.

Oblobble

Lover gods of faith and devotion
"Together we are chained in a strange colosseum"

Health

( stage 2)
( stage 2)

Same arena as the base game fight, no difficulty differences.

Hive Knight

Watchful god of duty
"I guard the heart of the hive for my Queen"

Health

/

Same arena as the base game fight but does not start the fight off with the Swarm Release attack. Starts in Phase 3 Ascended difficulty or above.

Broken Vessel

Broken shell of an empty god
"I sleep in the deep caves below the world"

Health

/

Same arena as the base game fight, no difficulty differences.

Lost Kin

Lost god of the Abyss

Health

/

Same arena as the base game fight, no difficulty differences.

Nosk

Everchanging god of the faceless
"I wait patiently in a dark nest of predators"

Health

/

Same arena as the base game fight, the middle platform dissappears on Ascended difficulty or above.

Winged Nosk

Deceptive god assuming a protector's form

Health

/

Same arena as the base Pantheon fight, no difficulty differences.

The Collector

Joyful god of protection
"I lurk at the peak of a forsaken tower"

Health

/

Same arena as the base game fight. Spawns Primal Aspids, Sharp Baldurs and Armoured Squits instead of its usual roster on Ascended difficulty and above. These enemies have a health of Drops only 1 jar at a time during Phase 1 on Ascended difficulty and above.

God Tamer

Gallant god of the arena
"I wait, weapon in hand, within the colosseum"

Health

(both)
(both)

Same arena as the base game fight, no difficulty differences.

Crystal Guardian

Shining god of greed
"I rest amongst crystals and strange machinery"

Health

/

The arena is much larger than the base game fight, spikes are now added to the top half of both walls of the arena. Starts the fight with a random attack.

Enraged Guardian

Shining god of greed

Health

/

Arena is smaller with spikes now added to the top half of both walls of the arena. Starts the fight with the Laser Beam attack and then a random attack.

Uumuu

Uncanny god of knowledge
"I sleep submerged in the depths of the archive"

Health

/

A green fog appears on the bottom of the arena that damages the Knight if they fall into it on Ascended difficulty or above. The boss also summons Oomas that must be utilized in order to break its membrane.

Traitor Lord

Treacherous god of anger
"I defile the gardens of false royalty"

Health

/

The arena is much larger than the base game fight, no difficulty differences.

Grey Prince Zote

False god conjured by the lonely
"I serve my Queen inside her dreams"

Health

/

Arena appears wider than base game, no difficulty differences.

Soul Warrior

Haunted god of the sanctum
"I haunt the halls of a sanctum"

Health

/

Starts spawning Follies on Ascended difficulty or above.

Soul Master

Covetous god of soul
"Immortal, I rule the Sanctum"

Health

( phase 2)
( phase 2)

Same arena as the base game fight, no difficulty differences.

Soul Tyrant

Frenzied god of mortality

Health

( phase 2)
( phase 2)

Same arena as the base game fight, no difficulty differences.

Dung Defender

Kindly god of bravery and honour
"I protect the pipeways of the kingdom"

Health

/

Same arena as the base game fight, no difficulty differences.

White Defender

Kindly god of bravery and honour

Health

/

Same arena as the base game fight, no difficulty differences.

Watcher Knight

Sentinel gods of the spire
"We lie dormant, guarding the Spire's peak"

Health

(each)
(each)

Same arena as the base game fight, no difficulty differences.

No Eyes

Dreamborn god of fear and relief
"I lie dreaming in a silent sanctuary"

Health

/

Platforms are re-arranged, and thorns fill the arena on Ascended difficulty or above.

Marmu

Dreamborn god of gardens
"I lie dreaming patiently in a garden"

Health

/

Arena is shrunk down and boxed off with thorns on all three sides on Ascended difficulty or above.

Xero

Dreamborn god of faith and betrayal
"I lie dreaming amongst peaceful graves"

Health

/

Ground is replaced by three distanced platforms on Ascended difficulty or above.

Markoth

Dreamborn god of meditation and isolation
"I lie dreaming at the edge of the world"

Health

/

Arena's ground disappears, and platforms are rearranged on Ascended difficulty or above.

Galien

Dreamborn god of heroic hearts
"I lie dreaming in darkness, surrounded by predators"

Health

/

Same arena as the base game fight, no difficulty differences.

Gorb

Dreamborn god of the beyond
"I lie dreaming at a wind-blasted peak"

Health

/

Ground is replaced by three platforms on Ascended difficulty or above.

Elder Hu

Dreamborn god of travellers and sages
"I lie dreaming in the wastes"

Health

/

Same arena as the base game fight, no difficulty differences.

Oro & Mato

Loyal brother gods of the nail
"Together we stand at a Pantheon's peak"

Health

Oro (/)
Mato ()

Oro (/)
Mato ()

Same arena as the Pantheon fight, no difficulty differences.

Paintmaster Sheo

Talented god of artists and creators
"I hone my craft at a Pantheon's peak"

Health

/

Same arena as the Pantheon fight, no difficulty differences.

Nailsage Sly

Cunning god of opportunity
"I await you at a Pantheon's peak"

Health

/
/

Same arena as the Pantheon fight, no difficulty differences.

Pure Vessel

Mighty god of nothingness
"This empty god stands at a Pantheon's peak"

Health

/

Same arena as the Pantheon fight, no difficulty differences.

Grimm

Travelling god of the troupe
"I await the lighting of the lantern"

Health

/

Same arena as the base game fight, no difficulty differences.

Nightmare King

God of nightmares

Health

/

The arena is now a single platform with the walls of the arena cut off.

Radiance

Forgotten god of light

Health

/

Same arena as the Pantheon fight, no difficulty differences, although it is expanded for Absolute Radiance's final phase.

Zote

Neverending waves of Zotelings. Unlocks Eternal Ordeal menu style. For more info see: The Eternal Ordeal.

Not bug, nor beast, nor god

Reward Unlocked after beating all Bosses on Attuned difficulty, gives the Void Idol Journal Entry.

Void given form

Reward Unlocked after beating all Bosses on Ascended difficulty, updates the Void Idol Journal Entry.

Void given focus

Reward Unlocked after beating all Bosses on Radiant difficulty, updates the Void Idol Journal Entry.
Источник: thisisnl.nl